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Joan Jade and the Gates of Xibalba: Hidden Objects, 82 Puzzles and 30 Locations

Explore Joan Jade and the Gates of Xibalba's hidden-object gameplay, with 82 puzzles, 30 locations and 240 objects to find.

Joan Jade and the Gates of Xibalba — official game profile — official store artwork
In this record

Joan Jade's Rescue Quest and Its 12 Cutscenes

Joan Jade’s quest has a personal objective: rescue her children. You play an archaeologist whose professional distinction sits alongside her role as a mother, with the search for her family providing the adventure’s central purpose. Between Joan and her children stand a dangerous jungle, ancient Mayan ruins and a band of thugs. These are the obstacles framing the rescue, while the tasks you undertake include finding concealed objects, solving puzzles and completing mini-games.

The rescue story also includes 12 cutscenes, giving the adventure a cinematic component alongside its searches and puzzle tasks. Suspense is the stated narrative emphasis: Joan is trying to reach her children while confronting both environmental dangers and human opposition. Her archaeological background connects the protagonist to the ancient ruins in the setting, but the goal remains saving her family rather than simply investigating the remains of a past civilization.

Joan Jade and the Gates of Xibalba — official gameplay screenshot 1
Joan Jade and the Gates of Xibalba — official gameplay screenshot 1

Thirty Locations: Jungle Dangers and Mayan Ruins

Joan Jade and the Gates of Xibalba takes its adventure across 30 locations, with a dangerous jungle and ancient Mayan ruins supplying the setting’s explicitly named environments. The official description presents these as places visited along the way, accompanying Joan’s hidden-object searches, puzzle solving and mini-games. Thirty is the total location count for the adventure; the supplied description does not divide that number between jungle areas and ruined sites or identify the individual destinations. It establishes the journey’s scale without providing a location-by-location itinerary.

The jungle and ruins are more than geographical labels in the game’s premise: both are explicitly counted among the obstacles standing in Joan’s way. The jungle is described as dangerous, while the ruins belong to an ancient Mayan tribe. A band of thugs completes the stated opposition, placing human antagonists alongside the environmental threats. That description gives the locations a role in the adventure’s conflict, but it does not specify particular jungle hazards, traps within the ruins or encounters at individual sites.

Joan Jade and the Gates of Xibalba — official gameplay screenshot 2
Joan Jade and the Gates of Xibalba — official gameplay screenshot 2

Hidden-Object Searches and Collectible Trophies

Hidden-object searching gives Joan Jade and the Gates of Xibalba a concrete collection target: 240 objects to find across the adventure. Playing as Joan, you search for concealed items, making observation one of the activities in her journey. The official feature list attaches that total specifically to objects, so it describes the scale of the search component rather than a number of puzzles or trophies. It is an adventure-wide tally, not a stated quota for each search. The description does not identify the objects or explain how they are distributed, leaving the overall quantity as the clearest measure of this part of play.

Collectible trophies add a separate target, with 19 listed for Joan Jade’s adventure. The feature list distinguishes trophies to collect from objects to find, giving the two activities their own totals without explaining how they relate during play. That distinction matters: the trophy figure should not be folded into the 240-object tally or treated as another description of the same collection. Beyond the count, the supplied description offers no trophy names, collection conditions or associated rewards. The supported picture is therefore straightforward: hidden-object searches account for the larger advertised collection, while trophies provide an additional, separately numbered collectible element.

Joan Jade and the Gates of Xibalba — official gameplay screenshot 3
Joan Jade and the Gates of Xibalba — official gameplay screenshot 3

Solving 82 Puzzles and Taking On Mini-Games

Joan Jade and the Gates of Xibalba gives you 82 puzzles to complete during the adventure. Solving them is one of Joan’s named tasks, alongside searching for concealed objects and beating mini-games. The puzzle total measures challenges to solve rather than items to collect: it is the advertised count for the puzzle component of her journey, not an additional hidden-object tally.

Mini-games supply another task: you must beat a succession of them as Joan’s adventure unfolds. The description presents these activities alongside puzzle solving, naming both as parts of play. Its figure of 82 belongs to the advertised puzzle total; it does not establish a separate mini-game count or specify how that succession of mini-games is divided within the total.

Provenance

Sources & further reading.

  1. Joan Jade and the Gates of Xibalba — official game profileRetrieved Nov 8, 2026
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