Berdichev, Spring 1958: Where the Case Begins
The case opens in Berdichev in the spring of 1958, where Brother Chief and his assistant Brother Colleague encounter a newspaper report. The report states that the number of rare animals in Tasmania has fallen sharply. Acting on that report, the two decide to travel to Tasmania and conduct an investigation there. The central suspect named in the material is Carbofos, and the stated goal of the case is to help the pair save the elephants. The framing sets up a detective premise before any of the fourteen levels begin.
The two playable figures are distinguished by temperament: Brother Chief is described as sensible, while Brother Colleague is characterized as his not-so-bright assistant. The pair's mission combines investigating the decline of rare animals with tracking down those missed animals and saving the elephants in Tasmania. Within the documented structure, this rescue objective unfolds across fourteen levels that grow increasingly difficult to solve, shifting between fast-paced arcade mini-games and other mini-games built on absurd humor. Players follow the duo through that search rather than control a single protagonist.
The Tasmania Elephant Case and the Suspect Carbofos
In the Tasmania elephant case, the investigation is organized around a named suspect: Carbofos. The stated objective is to help Brother Chief and Brother Colleague save the elephants, and the pair's broader search is for the missed animals connected to the report of sharply reduced rare animals. Carbofos functions as the main suspect they pursue, so the elephant rescue and the animal search are framed as one detective problem rather than separate tasks. The material does not specify how Carbofos is confronted or what evidence the brothers must gather.
The case is placed in Berdichev in the spring of 1958, and the trip to Tasmania follows the newspaper report about the decline in rare animals. The documented rules tie the two actions together: the brothers investigate in Tasmania, search for the missed animals, and aim to save the elephants, all while the main suspect remains Carbofos. Across the fourteen increasingly difficult levels, players work through both fast-paced arcade mini-games and absurdly witty mini-games, switching between the two brothers as the search proceeds. The available material does not describe specific puzzles, routes or confrontation scenes.
Chief and Colleague: The Two-Character Investigation
The investigation is carried by two characters rather than one avatar: Brother Chief, identified as the sensible sibling, and Brother Colleague, his not-so-bright assistant. Their contrasting temperaments place a sensible lead beside a blundering helper as the pair work the case together. The title card for the adventure locates the opening in Berdichev in the spring of 1958, and from there the brothers decide to travel to Tasmania to conduct their investigation. That setup supplies the detective frame, and the player joins the famed duo in their search for the missed animals rather than following a solo hero.
The case the brothers pursue names Carbofos as the main suspect, and the stated objective is to help the two save the poor elephants of Tasmania. Running alongside that rescue is the search for the missed animals connected to the newspaper report that the number of rare animals there was greatly reduced. The task is organized as fourteen increasingly difficult levels to solve, and those levels alternate between fast-paced arcade mini-games and absurdly witty mini-games, so the search and the elephant rescue advance through short action challenges and comic puzzles alike.
Fourteen Escalating Levels, Arcade and Wits Alike
The documented structure is a run of fourteen levels whose difficulty rises as the case proceeds. Across those levels the action alternates between fast-paced arcade mini-games and a larger set of absurdly witty mini-games, so the investigation moves through short reflex-driven challenges and comic puzzle-like segments. The same material does not describe specific puzzles, routes, or a confrontation scene, so the escalation is stated as a property of the levels rather than tied to named obstacles or set-pieces.
The two-character setup shapes how that run is played: players follow Brother Chief, the sensible one, alongside Brother Colleague, his not-so-bright assistant, through their search for the missed animals. The pair are documented as two different characters, and the mini-games are described as switching between arcade tasks and absurdly witty ones rather than settling on a single format. The objective within these levels is to help the brothers save the elephants of Tasmania, with Carbofos named as the main suspect behind the case.
Sources & further reading.
- Pilot Brothers 3: Back Side of the Earth — official game profileRetrieved Nov 2, 2026
First published .
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