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Where is my Heart? — Three Forest Spirits, Three Transformations

Where is my Heart? is a 2014 adventure game in which three forest spirits transform into creatures — Rainbow Spirit, Bat King, Antler Ancestor — to navigate a shattered world and find their lost home tree.

Where is my Heart? — official game profile — official store artwork
In this record

Where is my Heart? is an adventure game about a family of forest spirits who live comfortably in a tree in the woods until the day they lose their home and set out on a journey to find it again. Their world has broken up into fragments, and the player has to piece those fragments back together in the mind while guiding the three spirits through the wreckage. Each of the three characters can transform into a magical creature along the way, and each creature carries one distinct ability: the Rainbow Spirit rotates the world around and jumps across space, the Bat King can see hidden platforms that exist only for him, and the Antler Ancestor can jump on the stars.

That combination is the game's identity. The transformation set is small and sharply divided, so each form answers a different kind of obstacle: a rotated or displaced layout, footing that only one spirit can perceive, and stars that serve as steps. The player moves among the three abilities as the terrain demands, and the narrative of the lost home tree runs alongside the puzzle work of reassembling a shattered world.

Three Spirits, Three Transformations

Transformation is the central rule binding the group together. Each of the three characters can change into a magical creature, and those forms are what make progress possible rather than a cosmetic flourish. Because every creature carries a single, separate talent, the player's job is to recognize which talent the current stretch of broken world calls for and to become that creature. The puzzle logic follows directly from this division of labor: rotate and jump, reveal what is hidden, or use the stars as a path.

The ability set is deliberately narrow and complementary. The Rainbow Spirit handles spatial orientation, the Bat King handles absent footing, and the Antler Ancestor handles stepping points. Puzzle-solving is the core of play precisely because the player must apply these unique abilities to get through the environments, and the abilities are crucial to navigating those environments rather than optional extras.

Where is my Heart? — official gameplay screenshot 1
Where is my Heart? — official gameplay screenshot 1

How the Transformations Shape Play

The Rainbow Spirit's contribution is the one that changes the world itself. It allows the player to rotate the surroundings and jump across space, which lets the perspective shift and lets the spirit travel space in ways ordinary movement does not. In a game whose world is broken into fragments, that is a strong fit: reorienting the environment and crossing distance are exactly the problems fragments create.

The Bat King solves a different problem. He can see hidden platforms that only exist for him, turning surfaces invisible to his companions into real footing while he is the active form. That makes him the answer whenever the way forward depends on a path no one else can perceive. It is a sight-based ability rather than a movement-based one, and it is among the documented mechanics essential to exploration.

The Antler Ancestor turns the game's stars into a traversal system. In this creature form the spirit can jump on the stars, using them as stepping points rather than as background decoration, and this describes a unique method of getting through the environments. Where the Bat King supplies footing that was invisible, the Antler Ancestor supplies footing that was already visible but unreachable by ordinary means.

Read together, the three abilities divide navigation into orientation, perception and stepping. The player is not learning a long list of verbs but a small set of transformations, and environmental navigation consists of switching to the creature whose ability matches what the fragmented area demands at that moment. That is the loop: observe the obstacle, choose the form, transform, move on.

Reassembling a Broken World

The central objective is to piece the broken world back together. The store description frames this as mental work: the world gets broken up into fragments, and the player has to piece those fragments back together in the mind. That is an unusual puzzle premise, because the challenge is partly one of reading the scene correctly — holding separated pieces of the world in a single mental picture — rather than only of timing jumps. The transformation abilities then act on that reconstructed understanding of the space.

The objective the spirits are working toward is their home tree. Helping the three spirits find it again is the through-line of the adventure, and story progression is tied to the player's ability to guide them through the journey. The fragmented world and the lost home are two descriptions of the same problem: something whole has come apart, and the characters are trying to get it back.

Where is my Heart? — official gameplay screenshot 2
Where is my Heart? — official gameplay screenshot 2

Mushroom Caves, Crystal Pools, Mountains: The Route Home

The journey is laid out as a descent and a climb. It takes the family through the mushroom caves, then even deeper down to the lifeless crystal pools, and then back up into the mountains. Each leg is a distinct environment, and progression through them comes from environmental traversal — using the transformations to keep moving rather than from a separate level-select or hub.

How to approach those environments follows from the documented rules. When the layout needs reorienting or a gap needs crossing, the Rainbow Spirit's world rotation and space jump are the tool. When the way ahead depends on footing the other spirits cannot perceive, the Bat King's hidden platforms are the tool. When the terrain offers stars to climb, the Antler Ancestor's star jumps are the tool. The spirits are a family of three, and the design makes each member necessary in turn.

Where is my Heart? — official gameplay screenshot 3
Where is my Heart? — official gameplay screenshot 3

Story and Framing

The adventure is story-driven: the narrative of the lost home guides the player through the environments and their challenges. The official description also opens with a short rhyme about a tree that was "Merry, Merry king of the woods" and a family of three spirits with dark secrets, which sets a storybook tone around the puzzle premise. This is a single-player experience focused on that story and on exploring the world with the three spirits, rather than a multiplayer or competitive structure.

Release and Access

Where is my Heart? was released in 2014 for Windows and macOS. It was developed by Schulenburg Software and published by Die Gute Fabrik, and it is listed under the Adventure, Casual and Indie genres. Those catalog details describe the official Steam release; this profile does not extend them to other platforms, ports or later packages, which are not covered by the supplied material.

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DetailValue
TitleWhere is my Heart?
Release year2014
PlatformsWindows, macOS
DeveloperSchulenburg Software
PublisherDie Gute Fabrik
GenresAdventure, Casual, Indie
TransformationsRainbow Spirit (world rotation, space jump); Bat King (hidden platforms); Antler Ancestor (star jumps)
JourneyMushroom caves, crystal pools, mountains
Provenance

Sources & further reading.

  1. Where is my Heart? — official game profileRetrieved Oct 28, 2026
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